Skull & Shackles: Tales of the Fever Sea
The lush plains of Sargava carve a swath of civilization out of the western Garund coast and the dense jungles of the Mwangi Expanse. Once dominated by Mwangi tribesmen, Sargava was first settled by Chelish colonials in 4138 ar, under the ambitious whims of the mad prince Haliad I. A jewel of the empire, distant Sargava stood as a symbol of Cheliax’s might at the height of its power.
That all changed when Aroden died and the eternal hurricane called the Eye of Abendego formed, leaving the colony cut off from its motherland. When the devils took control of Cheliax, Sargava rebelled and paid a bounty to the Free Captains of the Shackles to defend Sargava against Cheliax’s fleets. Now the former colony must live on its own, surrounded by pirates and hostile Mwangi tribes attempting to reclaim their lands, either through direct insurrection or through more novel means, such as luring monsters to the colonists’ holdings by staining them with kaava musk.
The colony’s territory includes a number of treasures of the Mwangi Expanse, such as the Deeptreasure Mines, Barkskin Lake, and the Stasis Fields below the Bandu Hills. Though the country is perilous—deadly, in fact—travelers from Cheliax and other parts of Avistan are frequent visitors to the colony, seeking the natural beauty and ruins of ancient civilizations that characterize Sargava.
Chelish agents are also common, seeking some way to reintegrate the rebellious colony with its infernal mother.